First HTML5 experiences
Although I have too much to do it’s in the nick of time to try some stuff with HTML5.
You should all have heard about HTML5, next generation of web ;) I still saw a lot of new features, some are still not supported in many browsers but all in all I’m looking forward.
Here I played a little bit with the canvas stuff and created a binary clock:
Wasn’t that difficult, just created an HTML element of type canvas
with enough space in it to draw the clock:
and via JavaScript I draw the clock in it:
After wards just called init ();
, that calls clock();
once a second to draw the clock. Please tell me whether it works in your browser ;)
If anybody is interested, here is the code: html5_clock. If you also want to deal with it, Mozilla has a good tutorial.
I hope this new age of web will delete all the flash trash out there!
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1 comment
Nice!
Works very well in Firefox 5.0.1!