Although I have too much to do it’s in the nick of time to try some stuff with HTML5.
You should all have heard about HTML5, next generation of web ;)
I still saw a lot of new features, some are still not supported in many browsers but all in all I’m looking forward.
Here I played a little bit with the canvas stuff and created a binary clock:
Wasn’t that difficult, just created an HTML element of type
canvas with enough space in it to draw the clock:
After wards just called
init (); , that calls
clock(); once a second to draw the clock. Please tell me whether it works in your browser ;)
If anybody is interested, here is the code: html5_clock.
If you also want to deal with it, Mozilla has a good tutorial.
I hope this new age of web will delete all the flash trash out there!